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curlyblue

Technical Lead (VR Game Development)

5-7 Years
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  • Posted 12 hours ago
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Job Description

About the Role

We are seeking a Technical Lead to take full systemic ownership of our VR game architecture, engine performance, and developer workflow. You will lead a lean team of developers by writing core gameplay systems, setting strict design patterns, and engineering the foundational blocks of our codebase. We require a hands-on architectural authority who prioritizes clean abstraction, strict frame-rate targets, and bulletproof build pipelines.

Core Responsibilities
  • Architectural Sovereignty: Analyze existing game stacks, identify CPU/GPU bottlenecks, and design scalable, decoupled game architecture. Write code that functions as a predictable, high-performance engine powering complex gameplay loops.
  • VR Performance Targets: Rigorously enforce 90Hz/120Hz frame rates, minimal motion-to-photon latency, and aggressive polygon and draw-call budgets tailored for standalone headsets (Meta Quest / XR2 chipsets).
  • Code Quality: Enforce strict type safety, predictable state management, and memory optimization techniques like object pooling and single-pass stereo rendering to maintain optimal performance.
  • Autonomous Execution: Translate complex game design documents (GDDs) into technical specifications and drive core features to deployment without supervision.
  • Technical Problem Solving: Act as the final escalation point for system failures. Use profiling tools to pinpoint root causes for memory fragmentation or multiplayer physics desyncs and engineer permanent structural fixes.
  • Milestone Velocity: Balance architectural integrity with production execution. Ship robust code under tight deadlines and organize fast hotfix turnarounds for live-ops and post-launch patches.

Requirements
  • Systems Leadership: Extensive experience leading development teams and architecting complex game codebases. Must have at least one shipped commercial VR title (Meta Quest, PCVR, or PSVR2).
  • Elite Game Engineering: Deep expertise in C++/C# and Unity. Mastery of advanced data structures, architectural patterns, 3D math, and low-level mobile VR optimization.
  • VR Locomotion & Networking: Proven ability to build physics-driven, hand-based locomotion systems and ensure deterministic, low-latency state synchronization for multiplayer environments.
  • Tooling Mastery: Advanced proficiency in version control workflows (Git/Perforce), automated CI/CD pipelines for Meta Quest targets, and profiling tools (RenderDoc, Engine Profilers).
  • Code Refactoring: A track record of reading, refactoring, and optimizing low-performing legacy code into modular, performant systems.

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About Company

Job ID: 149420375